/* -----------------------------------------------------------------------------
	GSFramework
	Copyright 2001-2013 Emmanuel Julien. All Rights Reserved.
----------------------------------------------------------------------------- */


#ifndef	__SAMPLESTREAMFACTORY__
#define	__SAMPLESTREAMFACTORY__


		#include "audio/sample_interface.h"
		#include "audio/sample_factory.h"


namespace GS {
	struct ISample;

/*!
	@short	Sample stream factory
	This codec can decode any supported audio stream to a WAV sample.
	@author	Emmanuel Julien (ejulien@owloh.com)
*/
struct	SampleStreamFactory : public ISampleFactory
{
		/// Get the codec name.
virtual	const char	*GetName() { return "Stream"; }
		/// Load a sample.
virtual	ISample		*Load(const char *path);
};

} // GS


#endif	// __SAMPLESTREAMFACTORY__
