/* -----------------------------------------------------------------------------
	GSFramework
	Copyright 2001-2013 Emmanuel Julien. All Rights Reserved.
----------------------------------------------------------------------------- */


#ifndef	__PHYSICWORLDINTERFACE__
#define	__PHYSICWORLDINTERFACE__


namespace GS {
	namespace S3D {

/*
	@short	Physic world interface.
	@author	Emmanuel Julien (ejulien@gsworks.fr)
*/
struct	IPhysicWorld
{
		/// Called whenever a physic tick is done.
virtual	void			PhysicStep(float, bool = true) {}

virtual	~IPhysicWorld() {}
};

	} // S3D
} // GS


#endif	// __PHYSICWORLDINTERFACE__
