/* -----------------------------------------------------------------------------
	GSFramework
	Copyright 2001-2013 Emmanuel Julien. All Rights Reserved.
----------------------------------------------------------------------------- */


#ifndef	__NSOUND__
#define	__NSOUND__


		#include "core/mixer_data.h"
		#include "nstring/nstring.h"
		#include "memory/nauto_ptr.h"
		#include "time/ntime.h"


namespace GS {
	namespace Audio {
		struct IMixer;

/*!
	@short	Mixer sound object.
	@author	Emmanuel Julien (ejulien@gsworks.fr)
*/
struct	Sound : public SharedObject
{
		NPLACEMENT_NEW(Sound)

		IMixer			&mixer;

		String			name;
		AutoPtr <FutureData> mixer_data;

		Sound(IMixer &m) : mixer(m) {}
		~Sound();
};

	} // Audio
} // GS


#endif	// __NSOUND__
