commit x64 compilation from lulu cause the other branch dont seems to compile properly at home

This commit is contained in:
2026-07-17 16:08:20 +02:00
parent c0f3eeb00d
commit 0efa4ee6f7
625 changed files with 117283 additions and 4426 deletions

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/* -----------------------------------------------------------------------------
GSFramework
Copyright 2001-2013 Emmanuel Julien. All Rights Reserved.
----------------------------------------------------------------------------- */
#include "core/octree_renderable.h"
#include "core/camera.h"
#include "timing/benchmark.h"
#include "sort/sort.h"
#include "log/log.h"
using namespace GS;
using namespace GS::Core;
//------------------------------------------------------------------------------
OctreeCullingSystem::Node *OctreeCullingSystem::InsertList(List <CachedNode *> &list)
{
AutoPtr <Node> node(new Node);
if (node.IsNull())
return NULL;
bool to_child = false;
if (list.GetCount() <= 4)
to_child = true;
else
{
// Build list AABB.
bool first = true;
MinMax mm;
ListForeachPtr(CachedNode *, cnode, list)
{
if (first)
mm = cnode->minmax;
else mm.Grow(cnode->minmax);
first = false;
}
// Select split axis.
Vector4 size = mm.mx - mm.mn;
uint axis = 2;
if ((size.x > size.y) && (size.x > size.z))
axis = 0;
else if ((size.y > size.x) && (size.y > size.z))
axis = 1;
List <CachedNode *> split_list[2];
// Check list for renderable occupying more than 50% of the split axis.
bool exclusion_split = false;
float size_threshold = size[axis] * 0.5f;
ListForeachPtr(CachedNode *, cnode, list)
if ((cnode->minmax.mx[axis] - cnode->minmax.mn[axis]) > size_threshold)
{
exclusion_split = true;
break;
}
if (exclusion_split)
ListForeachPtr(CachedNode *, cnode, list)
split_list[(cnode->minmax.mx[axis] - cnode->minmax.mn[axis]) > size_threshold ? 0 : 1].Add(cnode);
else
{
float split_coord = (mm.mn[axis] + mm.mx[axis]) * 0.5f;
ListForeachPtr(CachedNode *, cnode, list)
split_list[cnode->minmax.GetCenter()[axis] < split_coord ? 0 : 1].Add(cnode);
}
// Recurse split lists.
if (!split_list[0].GetCount() || !split_list[1].GetCount())
to_child = true;
else
{
node->child[0] = InsertList(split_list[0]);
node->child[1] = InsertList(split_list[1]);
node->minmax = node->child[0]->minmax;
node->minmax.Grow(node->child[1]->minmax);
}
}
if (to_child)
{
if (node->cached_node.Allocate(list.GetCount()))
{
bool first = true;
uint n = 0;
ListForeachPtr(CachedNode *, cnode, list)
{
node->cached_node[n++] = cnode;
if (first)
node->minmax = cnode->minmax;
else node->minmax.Grow(cnode->minmax);
first = false;
}
}
else
__ERR__(__LOG_E__ << "Failed to allocatel leaf container.\n", NULL)
}
return node.Detach();
}
bool OctreeCullingSystem::Update()
{
root = NULL;
if (renderable_list.GetCount())
{
if (!nodes.Allocate(renderable_list.GetCount()))
return false;
uint n = 0;
ArrayListForeachPtr(Renderable *, renderable, renderable_list)
{
nodes[n].renderable = renderable;
renderable->ComputeRenderableMinMax(nodes[n].minmax);
++n;
}
// Build root list.
List <CachedNode *> root_list;
for (uint n = 0; n < nodes.GetCount(); ++n)
root_list.Add(&nodes[n]);
// Perform insertion.
root = InsertList(root_list);
}
dirty = false;
return true;
}
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
void OctreeCullingSystem::ComputeRenderableMinMax(MinMax &mm)
{
if (root)
mm = root->minmax;
}
void OctreeCullingSystem::GetNodeRenderablePrimitive(Node *node, const Camera &view, const Camera &default_view, Stack <Render::Primitive *> &list, Context ctx)
{
// Grab leaf content.
if (uint count = node->cached_node.GetCount())
{
for (uint n = 0; n < count; ++n)
{
Renderable *renderable = node->cached_node[n]->renderable;
if (renderable->IsRenderable())
renderable->GetRenderablePrimitiveList(view, default_view, list, ctx, false);
}
}
else
{
// Gather branches.
GetNodeRenderablePrimitive(node->child[0], view, default_view, list, ctx);
GetNodeRenderablePrimitive(node->child[1], view, default_view, list, ctx);
}
}
void OctreeCullingSystem::CullNodeRenderablePrimitive(Node *node, const Camera &view, const Camera &default_view, Stack <Render::Primitive *> &list, Context ctx)
{
if (node->cached_node.GetCount())
GetNodeRenderablePrimitive(node, view, default_view, list, ctx);
else
switch (view.frustum.ClassifyMinMax(node->minmax))
{
case Frustum::Outside:
break;
case Frustum::Clipped:
CullNodeRenderablePrimitive(node->child[0], view, default_view, list, ctx);
CullNodeRenderablePrimitive(node->child[1], view, default_view, list, ctx);
break;
case Frustum::Inside:
GetNodeRenderablePrimitive(node->child[0], view, default_view, list, ctx);
GetNodeRenderablePrimitive(node->child[1], view, default_view, list, ctx);
break;
}
}
uint OctreeCullingSystem::GetRenderablePrimitiveList(const Camera &view, const Camera &default_view, Stack <Render::Primitive *> &list, Context ctx, bool cull)
{
// Rebuild tree if octree is dirty.
if (dirty)
Update();
if (root)
{
if (cull)
CullNodeRenderablePrimitive(root, view, default_view, list, ctx);
else GetNodeRenderablePrimitive(root, view, default_view, list, ctx);
}
return renderable_list.GetCount();
}
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
void OctreeCullingSystem::AddRenderable(Renderable *r)
{
renderable_list.Add(r);
dirty = true;
}
void OctreeCullingSystem::DeleteRenderable(Renderable *r)
{
renderable_list.Remove(r);
dirty = true;
}
//------------------------------------------------------------------------------