commit x64 compilation from lulu cause the other branch dont seems to compile properly at home

This commit is contained in:
2026-07-17 16:08:20 +02:00
parent c0f3eeb00d
commit 0efa4ee6f7
625 changed files with 117283 additions and 4426 deletions

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@ -52,6 +52,7 @@ virtual void SetDepthTexture(Render::Texture *t)
virtual void Blit(FBO *out, const iRect &src, const iRect &dst, bool color = true, bool depth = true) = 0;
/// Transfer color pixels into a CPU based buffer, this buffer is expected to be big enough to hold the required region in RGBA format.
virtual void ReadColorPixels(char *out, int x, int y, int w, int h) = 0;
virtual void ReadDepthPixels(float *out) = 0;
/// Create FBO.
virtual bool Create() = 0;