commit x64 compilation from lulu cause the other branch dont seems to compile properly at home

This commit is contained in:
2026-07-17 16:08:20 +02:00
parent c0f3eeb00d
commit 0efa4ee6f7
625 changed files with 117283 additions and 4426 deletions

View File

@ -218,6 +218,7 @@ protected:
radial_blur_program,
motion_blur_program,
resolve_msaa_depth_program,
skybox_program;
/*!
@ -325,6 +326,7 @@ public:
bool ApplySSAOFilter(Render::Texture *t_in, Render::Texture *t_out, const Stack <RenderPrimitive *> [2], float strength, float radius, float clip_distance, float blur_radius);
bool ApplyRadialBlur(Render::Texture *t_in, Render::Texture *t_out, float strength, float center_x, float center_y);
bool ApplyMotionBlur(Render::Texture *t_in, Render::Texture *t_out, const Stack <RenderPrimitive *> [2], float strength, int quality = 1);
bool ApplyResolveMSAADepth(Render::Texture *t_depth_msaa, Render::Texture *t_out);
void GetPostProcessNormalDepth(const Stack <RenderPrimitive *> display_lists[2]);