commit x64 compilation from lulu cause the other branch dont seems to compile properly at home
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45
include/engine/import/import_interface.cpp
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45
include/engine/import/import_interface.cpp
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@ -0,0 +1,45 @@
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/* -----------------------------------------------------------------------------
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GSFramework
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Copyright 2001-2013 Emmanuel Julien. All Rights Reserved.
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----------------------------------------------------------------------------- */
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#include "import/import_interface.h"
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#include "filesystem/filesystem.h"
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#include "platform.h"
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using GS::String;
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using namespace GS::S3D;
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//------------------------------------------------------------------------------
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bool IImport::GetOutputPath(String &path, const String &base, const char *name, const char *dflt, const char *ext, Config::PathExistsPolicy exist_policy) const
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{
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if (base.IsEmpty())
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return false;
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if (!name)
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name = dflt;
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path = String::Format("%s/%s.%s", base.c_str(), name, ext);
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switch (exist_policy)
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{
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case Config::Overwrite:
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return true;
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case Config::Skip:
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if (Platform::Get().io->Exists(path))
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return false;
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break;
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case Config::Rename:
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for (uint n = 0; Platform::Get().io->Exists(path) && (n < 10000); ++n)
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path = String::Format("%s/%s-%04d.%s", base.c_str(), name, n, ext);
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break;
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default: break;
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}
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return true;
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}
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//------------------------------------------------------------------------------
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