commit x64 compilation from lulu cause the other branch dont seems to compile properly at home

This commit is contained in:
2026-07-17 16:08:20 +02:00
parent c0f3eeb00d
commit 0efa4ee6f7
625 changed files with 117283 additions and 4426 deletions

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@ -0,0 +1,157 @@
/* -----------------------------------------------------------------------------
GSFramework
Copyright 2001-2013 Emmanuel Julien. All Rights Reserved.
----------------------------------------------------------------------------- */
#include "physic/physic_shape.h"
#include "math/matrix3.h"
#include "metafile/nml.h"
#include "log/log.h"
using namespace GS::NML;
using namespace GS::S3D;
//------------------------------------------------------------------------------
bool PhysicShape::FromMetaTag(Tag &tag)
{
if ((tag.name != "GColShape") && (tag.name != "PhysicShape"))
__ERR__(__LOG_E__ << "Could not parse physic shape, incorrect root tag (" << tag.name << ").\n", false)
type = TypeNone;
mass = Units::Kg(1.f);
// Parse root tags.
String _mss("Mass"), _damp("Damping"), _sfr("StaticFriction"), _dfr("DynamicFriction"), _res("Restitution"),
_plm("Polymesh"), _msh("Mesh"), _dms("Dimensions"), _rds("Radius"), _pos("Position"), _ori("Orientation"), _rot("Rotation"),
_act("Active"), _type("Type"), _aso("AnisotropicFriction"), _vsf("VStaticFriction"), _vdf("VDynamicFriction"),
_scl("Scale");
NMLTagForeach(pt, tag)
{
if (pt->name == _type)
{
String _type(pt->GetString());
if (_type == "Box")
type = TypeBox;
else if (_type == "Sphere")
type = TypeSphere;
else if (_type == "Convex")
type = TypeConvex;
else if (_type == "Cylinder")
type = TypeCylinder;
else if (_type == "Cone")
type = TypeCone;
else if (_type == "Capsule")
type = TypeCapsule;
else if (_type == "Mesh")
type = TypeMesh;
else if (_type == "Heightmap")
type = TypeHeightmap;
// GCol shapes.
else if (_type == "Cuboid")
type = TypeBox;
else if (_type == "PolyMesh")
type = TypeMesh;
else type = TypeNone;
}
else if (pt->name == _pos)
position.FromMetaTag(*pt);
else if (pt->name == _rot)
rotation.FromMetaTag(*pt);
else if (pt->name == _ori)
{
Matrix3 orientation_matrix;
orientation_matrix.FromMetaTag(*pt);
rotation = orientation_matrix.AsEuler();
}
else if (pt->name == _scl)
scale.FromMetaTag(*pt);
else if (pt->name == _dms)
dimensions.FromMetaTag(*pt);
else if (pt->name == _rds)
dimensions.x = pt->GetReal();
else if ((pt->name == _plm) || (pt->name == _msh))
path = pt->GetString();
else if (pt->name == _mss)
mass = pt->GetReal();
else if (pt->name == _sfr)
static_friction = pt->GetReal();
else if (pt->name == _dfr)
dynamic_friction = pt->GetReal();
else if (pt->name == _res)
restitution = pt->GetReal();
#if 1
else if (pt->name == "Active")
;
#endif
else __LOG_W__ << "Unknown tag '" << pt->name << "' in <PhysicShape>.\n";
}
return true;
}
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
Tag *PhysicShape::AsMetaTag() const
{
Tag *root = new Tag("PhysicShape");
if (!root)
__ERR__(__LOG_E__ << "Could not create collision shape root tag to serialize.\n", NULL)
if (type != TypeNone)
{
String _type;
switch (type)
{
case TypeBox: _type = "Box"; break;
case TypeSphere: _type = "Sphere"; break;
case TypeConvex: _type = "Convex"; break;
case TypeCylinder: _type = "Cylinder"; break;
case TypeCone: _type = "Cone"; break;
case TypeCapsule: _type = "Capsule"; break;
case TypeMesh: _type = "Mesh"; break;
case TypeHeightmap: _type = "Heightmap"; break;
default:
_type = "None";
break;
}
root->AddChild("Type", _type.c_str());
}
root->AddChild(position.AsMetaTag("Position"));
root->AddChild(rotation.AsMetaTag("Rotation"));
root->AddChild(scale.AsMetaTag("Scale"));
root->AddChild(dimensions.AsMetaTag("Dimensions"));
switch (type)
{
case TypeMesh:
case TypeConvex:
if (!path.IsEmpty())
root->AddChild("Mesh", path.c_str());
break;
default:
break;
}
if (mass != Units::Kg(1))
root->AddChild("Mass", mass);
root->AddChild("StaticFriction", static_friction);
root->AddChild("DynamicFriction", dynamic_friction);
root->AddChild("Restitution", restitution);
return root;
}
//------------------------------------------------------------------------------