commit x64 compilation from lulu cause the other branch dont seems to compile properly at home

This commit is contained in:
2026-07-17 16:08:20 +02:00
parent c0f3eeb00d
commit 0efa4ee6f7
625 changed files with 117283 additions and 4426 deletions

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/* -----------------------------------------------------------------------------
GSFramework
Copyright 2001-2013 Emmanuel Julien. All Rights Reserved.
----------------------------------------------------------------------------- */
#include "scene3d/scene.h"
#include "scene3d/group.h"
using namespace GS::S3D;
//------------------------------------------------------------------------------
void Scene::GroupMembersSetActive(Group *group, bool v)
{
ListForeachPtr(MItem *, i, group->GetItemList())
QueueItemActivation(i, v);
}
void Scene::DeleteGroupAndMembers(Group *group)
{
ListForeachPtr(MItem *, i, group->GetItemList())
QueueItemRemoval(i);
group_list.Remove(group);
}
//------------------------------------------------------------------------------