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/* -----------------------------------------------------------------------------
GSFramework
Copyright 2001-2013 Emmanuel Julien. All Rights Reserved.
----------------------------------------------------------------------------- */
#ifndef __SCENEMOTIONCONTAINER__
#define __SCENEMOTIONCONTAINER__
#include "motion/scene_motion.h"
namespace GS {
namespace Core {
/// Container for scene motions (3D/2D).
struct SceneMotionContainer
{
AutoList <SceneMotion *> motions;
bool FromMetaTag(NML::Tag &, const Map <uint, uint> *uid_map = 0);
NML::Tag *AsMetaTag() const;
};
} // Core
} // GS
#endif // __NMOTIONSETCONTAINER__