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/* -----------------------------------------------------------------------------
GSFramework
Copyright 2001-2013 Emmanuel Julien. All Rights Reserved.
----------------------------------------------------------------------------- */
#ifndef __PHYSICWORLDINTERFACE__
#define __PHYSICWORLDINTERFACE__
namespace GS {
namespace S3D {
/*
@short Physic world interface.
@author Emmanuel Julien (ejulien@gsworks.fr)
*/
struct IPhysicWorld
{
/// Called whenever a physic tick is done.
virtual void PhysicStep(float, bool = true) {}
virtual ~IPhysicWorld() {}
};
} // S3D
} // GS
#endif // __PHYSICWORLDINTERFACE__