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/* -----------------------------------------------------------------------------
GSFramework
Copyright 2001-2013 Emmanuel Julien. All Rights Reserved.
----------------------------------------------------------------------------- */
#ifndef __SCENEPHYSICWORLDINTERFACE__
#define __SCENEPHYSICWORLDINTERFACE__
#include "physic/physic_world_interface.h"
namespace GS {
namespace S3D {
class Scene;
/*!
@short The scene physic world interface.
*/
class IScenePhysicWorld : public IPhysicWorld
{
Scene *scene;
public:
void PhysicStep(float, bool = true);
IScenePhysicWorld(Scene *s) : scene(s) {}
};
} // S3D
} // GS
#endif // __SCENEPHYSICWORLDINTERFACE__