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/* -----------------------------------------------------------------------------
GSFramework
Copyright 2001-2013 Emmanuel Julien. All Rights Reserved.
----------------------------------------------------------------------------- */
#ifndef __NUIITEMAUTOMATEDPROPERTYPROVIDER__
#define __NUIITEMAUTOMATEDPROPERTYPROVIDER__
#include "automation/automated_property_provider.h"
namespace GS {
namespace S2D {
class Item;
namespace Automation {
/*!
@short Item automated property provider.
@author Emmanuel Julien (ejulien@nworks.fr)
*/
struct ItemPropertyProvider : public GS::Automation::IPropertyProvider
{
S2D::Item *item;
virtual bool GetProperty(Core::MotionChannel::Type, float &);
virtual bool SetProperty(Core::MotionChannel::Type, float);
virtual Quaternion GetRotation() const;
virtual bool SetRotation(const Quaternion &);
ItemPropertyProvider(S2D::Item *i) : item(i) {}
};
} // Automation
} // S2D
} // GS
#endif // __NITEMAUTOMATEDPROPERTYPROVIDER__