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/* -----------------------------------------------------------------------------
GSFramework
Copyright 2001-2013 Emmanuel Julien. All Rights Reserved.
----------------------------------------------------------------------------- */
#ifndef __SAMPLESTREAMFACTORY__
#define __SAMPLESTREAMFACTORY__
#include "audio/sample_interface.h"
#include "audio/sample_factory.h"
namespace GS {
struct ISample;
/*!
@short Sample stream factory
This codec can decode any supported audio stream to a WAV sample.
@author Emmanuel Julien (ejulien@owloh.com)
*/
struct SampleStreamFactory : public ISampleFactory
{
/// Get the codec name.
virtual const char *GetName() { return "Stream"; }
/// Load a sample.
virtual ISample *Load(const char *path);
};
} // GS
#endif // __SAMPLESTREAMFACTORY__