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/* -----------------------------------------------------------------------------
GSFramework
Copyright 2001-2013 Emmanuel Julien. All Rights Reserved.
----------------------------------------------------------------------------- */
#ifndef __SAMPLEWAVCODEC__
#define __SAMPLEWAVCODEC__
#include "audio/sample_factory.h"
namespace GS {
struct ISample;
/// Sample WAV codec
struct SampleWavFactory : public ISampleFactory
{
/// Get the codec name.
virtual const char *GetName() { return "WAV"; }
/// Load a sample.
virtual ISample *Load(const char *path);
};
} // GS
#endif // __SAMPLEWAVCODEC__