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/* -----------------------------------------------------------------------------
GSFramework
Copyright 2001-2013 Emmanuel Julien. All Rights Reserved.
----------------------------------------------------------------------------- */
#ifndef __ISTREAMFACTORY__
#define __ISTREAMFACTORY__
namespace GS {
struct IAudioStream;
/*
@short Stream factory interface.
@author Emmanuel Julien (ejulien@owloh.com)
*/
struct IAudioStreamFactory
{
/// Get factory name.
virtual const char *GetName() = 0;
/// Open a stream.
virtual IAudioStream *Open(const char *path) = 0;
virtual ~IAudioStreamFactory() {}
};
} // GS
#endif // __ISTREAMFACTORY__