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/* -----------------------------------------------------------------------------
GSFramework
Copyright 2001-2013 Emmanuel Julien. All Rights Reserved.
----------------------------------------------------------------------------- */
#ifndef __NRAYTRACERJOB__
#define __NRAYTRACERJOB__
#include "raytracer/raytracer_core.h"
#include "async/job.h"
namespace GS {
namespace Raytrace {
//
struct RaytraceJob : public ASync::Job
{
virtual void Execute(uint);
Raytracer *core;
Color *hdr;
int pitch;
int start_height, end_height;
int start_width, end_width;
Vector4 s;
Vector4 dt_l, pt_l, dt_r, pt_r;
RaytraceJob() : Job("Raytrace") {}
};
//
struct AntialiasJob : public ASync::Job
{
virtual void Execute(uint);
Raytracer *core;
Color *hdr;
int pitch;
int start_height, end_height;
int start_width, end_width;
Vector4 s;
Vector4 dt_l, pt_l, dt_r, pt_r;
AntialiasJob() : Job("Antialias") {}
};
} // Raytrace
} // GS
#endif // __NRAYTRACERJOB__