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/* -----------------------------------------------------------------------------
GSFramework
Copyright 2001-2013 Emmanuel Julien. All Rights Reserved.
----------------------------------------------------------------------------- */
#ifndef __NRAYTRACER_SPREAD__
#define __NRAYTRACER_SPREAD__
#include "math/vector.h"
#include "container/narray.h"
namespace GS {
namespace Raytrace {
//
struct Spread
{
Array <Vector4> spread;
bool Initialize(uint u_count, uint v_count, float max_spread = Units::Deg(90.f));
void Free();
};
} // Raytrace
} // GS
#endif // __NRAYTRACER_SPREAD__