first commit

This commit is contained in:
2026-06-22 11:49:35 +02:00
commit d805f2ba86
619 changed files with 126873 additions and 0 deletions

View File

@ -0,0 +1,58 @@
/* -----------------------------------------------------------------------------
GSFramework
Copyright 2001-2013 Emmanuel Julien. All Rights Reserved.
----------------------------------------------------------------------------- */
#ifndef __COBJECT__
#define __COBJECT__
#include "script/script_engine_types.h"
#include "script_squirrel/squirrel_vm.h"
#include "thread/mutex.h"
namespace GS {
namespace Script {
struct EngineVM;
/*!
@short Weak/shared reference to native C/C++ objects for the Squirrel VM.
@author Emmanuel Julien (ejulien@gsworks.fr)
*/
class CObject
{
EngineVM *vm;
public:
/// Pop safe user pointer.
static bool Get(HSQUIRRELVM, int stack_index, void **, CObjectType = typetag_Undefined);
/// Get safe user pointer type.
static bool GetType(HSQUIRRELVM, int idx, CObjectType &);
// Get a base object from derived types.
static bool GetBase(HSQUIRRELVM, int idx, void **, CObjectType *derived_types);
/// Push safe user pointer.
static bool Push(HSQUIRRELVM, void *, CObjectType, bool managed = false);
/// Initialize reference to a native type.
void Initialize(CObjectType, void *, bool managed);
/// Release reference to a native type.
void Release();
bool managed;
List <CObject *> ::Item *list_item; // Needs to be cached for fast deletion.
CObjectType type;
void *native;
CObject(EngineVM *vm, CObjectType = typetag_Undefined, void *p = 0, bool managed = false);
~CObject();
};
} // Script
} // GS
#endif // __COBJECT__

View File

@ -0,0 +1,20 @@
/* -----------------------------------------------------------------------------
GSFramework
Copyright 2001-2013 Emmanuel Julien. All Rights Reserved.
----------------------------------------------------------------------------- */
#ifndef __COBJECT_DECL
#define __COBJECT_DECL
#include "script_squirrel/cobject/squirrel_bindings_utils.h"
namespace GS { class CObject; }
_DECL_CLASS(CObject);
_DECL_NATIVE_CONSTRUCTION(CObject, GS::CObject);
#endif // __COBJECT_DECL

View File

@ -0,0 +1,20 @@
/* -----------------------------------------------------------------------------
GSFramework
Copyright 2001-2013 Emmanuel Julien. All Rights Reserved.
----------------------------------------------------------------------------- */
#ifndef __COBJECT_GEOMETRY_TEMPLATE_DECL__
#define __COBJECT_GEOMETRY_TEMPLATE_DECL__
#include "script_squirrel/cobject/squirrel_bindings_utils.h"
class nGeometryTemplate;
_DECL_CLASS(GeometryTemplate)
_DECL_NATIVE_CONSTRUCTION(GeometryTemplate, nGeometryTemplate)
#endif // __COBJECT_GEOMETRY_TEMPLATE_DECL__

View File

@ -0,0 +1,25 @@
/* -----------------------------------------------------------------------------
GSFramework
Copyright 2001-2013 Emmanuel Julien. All Rights Reserved.
----------------------------------------------------------------------------- */
#ifndef __COBJECT_MATRIX_DECL__
#define __COBJECT_MATRIX_DECL__
#include "script_squirrel/cobject/squirrel_bindings_utils.h"
namespace GS {
class Matrix3;
class Matrix4;
}
_DECL_CLASS(Matrix3)
_DECL_NATIVE_CONSTRUCTION(Matrix3, GS::Matrix3)
_DECL_CLASS(Matrix4)
_DECL_NATIVE_CONSTRUCTION(Matrix4, GS::Matrix4)
#endif // __COBJECT_MATRIX_DECL__

View File

@ -0,0 +1,24 @@
/* -----------------------------------------------------------------------------
nEngine - GSFramework
Copyright 2001-2012 Emmanuel Julien. All Rights Reserved.
----------------------------------------------------------------------------- */
#ifndef __COBJECT_QUATERNION_DECL__
#define __COBJECT_QUATERNION_DECL__
#include "script_squirrel/cobject/squirrel_bindings_utils.h"
#ifndef _T
#define _T
#endif
struct nQuaternion;
_DECL_CLASS(Quaternion)
_DECL_NATIVE_CONSTRUCTION(Quaternion, nQuaternion)
#endif // __COBJECT_QUATERNION_DECL__

View File

@ -0,0 +1,239 @@
/* -----------------------------------------------------------------------------
GSFramework
Copyright 2001-2013 Emmanuel Julien. All Rights Reserved.
----------------------------------------------------------------------------- */
#ifndef __CU_BINDING_UTILS__
#define __CU_BINDING_UTILS__
#include "squirrel.h"
#include "script_squirrel/cobject/squirrel_object.h"
namespace GS {
namespace Script {
class CObject;
}
}
struct ScriptClassMemberDecl
{
const SQChar *name;
SQFUNCTION func;
int params;
const SQChar *typemask;
};
struct SquirrelClassDecl
{
const SQChar *name;
const SQChar *base;
const ScriptClassMemberDecl *members;
};
struct ScriptConstantDecl
{
const SQChar *name;
SQObjectType type;
union value
{
value(int v = 0) { i = v; }
value(float v) { f = v; }
value(const SQChar *v) { s = v; }
float f;
int i;
const SQChar *s;
} val;
};
struct ScriptNamespaceDecl
{
const SQChar *name;
const ScriptClassMemberDecl *members;
const ScriptConstantDecl *constants;
const ScriptClassMemberDecl *delegate;
};
//------------------------------------------------------------------------------
#define case_ItemDerived \
case typetag_Camera: \
case typetag_Object: \
case typetag_Light: \
case typetag_Trigger: \
case typetag_Item:
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
#define _GetCObject(_CPP_CLASS, _TYPETAG, _VAR, _IDX) \
_CPP_CLASS *_VAR = NULL; \
{ \
_GetParamAt(GS::Script::CObject, CObject, _IDX) \
if (self->type != _TYPETAG) \
return sa.ThrowError("Invalid type"); \
if (!self->native) \
return sa.ThrowError("Object is null"); \
_VAR = (_CPP_CLASS *)self->native; \
}
#define _GetSelfNonNull \
_GetSelf(GS::Script::CObject, CObject); \
if (!self->native) \
return sa.ThrowError("Object is null");
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
#define _BEGIN_CLASS(classname)\
SQInteger __##classname##__SCypeof(HSQUIRRELVM v)\
{\
sq_pushstring(v,_SC(#classname),-1);\
return 1;\
}\
struct ScriptClassMemberDecl __##classname##_members[] = {\
{_SC("_SCypeof"),__##classname##__SCypeof,1,NULL},
#define _BEGIN_NAMESPACE(xnamespace) struct ScriptClassMemberDecl __##xnamespace##_members[] = {
#define _BEGIN_NAMESPACE_CONSTANTS(xnamespace) {NULL,NULL,NULL,NULL}}; \
struct ScriptConstantDecl __##xnamespace##_constants[] = {
#define _BEGIN_DELEGATE(xnamespace) struct ScriptClassMemberDecl __##xnamespace##_delegate[] = {
#define _DELEGATE(xnamespace) __##xnamespace##_delegate
#define _END_DELEGATE(classname) {NULL,NULL,NULL,NULL}};
#define _CONSTANT(name,type,val) {_SC(#name),type,val},
#define _CONSTANT_IMPL(name,type) {_SC(#name),type,name},
#define _MEMBER_FUNCTION(classname,name,nparams,typemask) \
{_SC(#name),__##classname##_##name,nparams,typemask},
#define _END_NAMESPACE(classname,delegate) {NULL,OT_NULL,0}}; \
struct ScriptNamespaceDecl __##classname##_decl = { \
_SC(#classname), __##classname##_members,__##classname##_constants,delegate };
#define _END_CLASS(classname) {NULL,NULL,NULL,NULL}}; \
struct SquirrelClassDecl __##classname##_decl = { \
_SC(#classname), NULL, __##classname##_members };
#define _END_CLASS_INHERITANCE(classname,base) {NULL,NULL,NULL,NULL}}; \
struct SquirrelClassDecl __##classname##_decl = { \
_SC(#classname), _SC(#base), __##classname##_members };
#define _MEMBER_FUNCTION_IMPL(classname,name) \
SQInteger __##classname##_##name(HSQUIRRELVM v) \
{ \
StackHandler sa(v);
#define _END_IMPL }
#define _INIT_STATIC_NAMESPACE(vm,classname) CreateStaticNamespace(vm,&__##classname##_decl);
#define _INIT_CLASS(vm,classname)CreateClass(vm,&__##classname##_decl);
#define _DECL_STATIC_NAMESPACE(xnamespace) extern struct ScriptNamespaceDecl __##xnamespace##_decl;
#define _DECL_CLASS(classname) extern struct SquirrelClassDecl __##classname##_decl;
#define _GetSelf(cppclass,scriptclass) \
cppclass *self = NULL; \
if (SQ_FAILED(sq_getinstanceup(v,1,(SQUserPointer*)&self,(SQUserPointer)&__##scriptclass##_decl))) \
return sq_throwerror(v,_SC("Invalid instance type"));\
if (!self)\
return sa.ThrowError("Internal failure");
#define _GetParamAt(cppclass,scriptclass,idx) \
cppclass *self = NULL; \
if (SQ_FAILED(sq_getinstanceup(v,idx,(SQUserPointer*)&self,(SQUserPointer)&__##scriptclass##_decl))) \
return sq_throwerror(v,_SC("Invalid instance type")); \
if (!self) \
return sa.ThrowError("Internal failure");
#define _CHECK_INST_PARAM_RAW(pname,idx,cppclass,scriptclass) \
cppclass *pname = NULL; \
if (SQ_FAILED(sq_getinstanceup(v,idx,(SQUserPointer*)&pname,(SQUserPointer)&__##scriptclass##_decl))) pname = NULL;
//------------------------------------------------------------------------------
#define _GetTypedParam(pname,idx,cppclass,scriptclass) \
cppclass *pname = NULL; \
if (SQ_FAILED(sq_getinstanceup(v,idx,(SQUserPointer*)&pname,(SQUserPointer)&__##scriptclass##_decl))) \
return sq_throwerror(v,_SC("Invalid instance type"));
#define _CHECK_INST_PARAM_COBJECT(__PARAM__, __IDX__, __CPPCLASS__) \
__CPPCLASS__ *__PARAM__ = NULL; \
{ \
_GetTypedParam(c_object, __IDX__, GS::CObject, CObject) \
if (!c_object->c_object) \
return sq_throwerror(v, "C Object is null"); \
__PARAM__ = (__CPPCLASS__ *)c_object->c_object; \
}
#define _CHECK_INST_PARAM_BREAK(pname,idx,cppclass,scriptclass) \
cppclass *pname = NULL; \
if (SQ_FAILED(sq_getinstanceup(v,idx,(SQUserPointer*)&pname,(SQUserPointer)&__##scriptclass##_decl))) \
break;
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
#define _CLASS_SCAG(classname) ((SQUserPointer)&__##classname##_decl)
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
#define _DECL_NATIVE_CONSTRUCTION(classname,cppclass)\
bool push_##classname(HSQUIRRELVM v, const cppclass &quat);\
SquirrelObject new_##classname(HSQUIRRELVM v, const cppclass &quat);
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
#define _IMPL_NATIVE_CONSTRUCTION(classname, cppclass)\
static SQInteger classname##_release_hook(SQUserPointer p, SQInteger size)\
{\
if (p)\
{\
cppclass *pv = (cppclass *)p;\
delete pv;\
}\
return 0;\
}\
bool push_##classname(HSQUIRRELVM vm, const cppclass &quat)\
{\
cppclass *newquat = new cppclass;\
*newquat = quat;\
if (!CreateNativeClassInstance(vm,#classname,newquat,classname##_release_hook))\
{\
delete newquat;\
return false;\
}\
return true;\
}\
::SquirrelObject new_##classname(HSQUIRRELVM vm, const cppclass &quat)\
{\
::SquirrelObject ret(vm);\
if (push_##classname(vm, quat))\
{\
ret.AttachToStackObject(-1);\
sq_pop(vm, 1);\
}\
return ret;\
}\
int construct_##classname(HSQUIRRELVM vm, cppclass *p)\
{\
sq_setinstanceup(vm, 1, p);\
sq_setreleasehook(vm, 1, classname##_release_hook);\
return 1;\
}
//------------------------------------------------------------------------------
bool CreateStaticClass(HSQUIRRELVM v, SquirrelClassDecl *cd);
bool CreateStaticNamespace(HSQUIRRELVM v, ScriptNamespaceDecl *sn);
bool CreateClass(HSQUIRRELVM v, SquirrelClassDecl *cd);
bool InitScriptClasses(HSQUIRRELVM v);
bool CreateNativeClassInstance(HSQUIRRELVM v, const SQChar *classname, SQUserPointer ud, SQRELEASEHOOK hook);
int refcounted_release_hook(SQUserPointer p, int size);
int construct_RefCounted(void *p);
//------------------------------------------------------------------------------
#define _SA_RETURN_OBJECT(__EXP__) { ::SquirrelObject o = __EXP__; return sa.Return(o); }
#define _ReturnCObject(__OBJECT__, __TYPE__) { GS::Script::CObject::Push(v, __OBJECT__, __TYPE__); return 1; }
//------------------------------------------------------------------------------
#endif // __CU_BINDING_UTILS__

View File

@ -0,0 +1,187 @@
#ifndef _SQUIRREL_OBJECT_H_
#define _SQUIRREL_OBJECT_H_
class SquirrelObject
{
// friend class SquirrelVM;
public:
SquirrelObject(HSQUIRRELVM vm);
virtual ~SquirrelObject();
SquirrelObject(const SquirrelObject &o);
SquirrelObject(HSQOBJECT &o);
SquirrelObject & operator =(const SquirrelObject &o);
SquirrelObject & operator =(int n);
void Append(const SquirrelObject &o);
void AttachToStackObject(int idx);
SquirrelObject Clone();
bool SetValue(const SquirrelObject &key,const SquirrelObject &val);
bool SetValue(SQInteger key,const SquirrelObject &val);
bool SetValue(int key,bool b);
bool SetValue(int key,int n);
bool SetValue(int key,float f);
bool SetValue(int key,const SQChar *s);
bool SetValue(const SQChar *key,const SquirrelObject &val);
bool SetValue(const SQChar *key,bool b);
bool SetValue(const SQChar *key,int n);
bool SetValue(const SQChar *key,float f);
bool SetValue(const SQChar *key,const SQChar *s);
bool SetInstanceUP(SQUserPointer up);
bool IsNull() const;
bool IsNumeric() const;
int Len() const;
bool SetDelegate(SquirrelObject &obj);
SquirrelObject GetDelegate();
const SQChar* ToString();
bool ToBool();
SQInteger ToInteger();
SQFloat ToFloat();
SQUserPointer GetInstanceUP(SQUserPointer tag) const;
SquirrelObject GetValue(const SQChar *key) const;
bool Exists(const SQChar *key) const;
float GetFloat(const SQChar *key) const;
int GetInt(const SQChar *key) const;
const SQChar *GetString(const SQChar *key) const;
bool GetBool(const SQChar *key) const;
SquirrelObject GetValue(int key) const;
float GetFloat(int key) const;
int GetInt(int key) const;
const SQChar *GetString(int key) const;
bool GetBool(int key) const;
SquirrelObject GetAttributes(const SQChar *key = 0);
SQObjectType GetType();
HSQOBJECT &GetObject(){return _o;}
bool BeginIteration();
bool Next(SquirrelObject &key,SquirrelObject &value);
void EndIteration();
private:
bool GetSlot(const SQChar *name) const;
bool GetSlot(int key) const;
HSQOBJECT _o;
HSQUIRRELVM vm;
};
struct StackHandler {
StackHandler(HSQUIRRELVM v) {
_top = sq_gettop(v);
this->v = v;
}
SQFloat GetFloat(int idx) {
SQFloat x = 0.0f;
if(idx > 0 && idx <= _top) {
sq_getfloat(v,idx,&x);
}
return x;
}
SQInteger GetInt(int idx) {
SQInteger x = 0;
if(idx > 0 && idx <= _top) {
sq_getinteger(v,idx,&x);
}
return x;
}
HSQOBJECT GetObject(int idx) {
HSQOBJECT x;
if(idx > 0 && idx <= _top) {
sq_resetobject(&x);
sq_getstackobj(v,idx,&x);
}
return x;
}
const SQChar *GetString(int idx)
{
const SQChar *x = 0;
if(idx > 0 && idx <= _top) {
sq_getstring(v,idx,&x);
}
return x;
}
SQUserPointer GetUserPointer(int idx)
{
SQUserPointer x = 0;
if(idx > 0 && idx <= _top) {
sq_getuserpointer(v,idx,&x);
}
return x;
}
SQUserPointer GetInstanceUp(int idx,SQUserPointer tag)
{
SQUserPointer self;
if(SQ_FAILED(sq_getinstanceup(v,idx,(SQUserPointer*)&self,tag)))
return 0;
return self;
}
SQUserPointer GetUserdata(int idx,SQUserPointer tag)
{
SQUserPointer otag;
SQUserPointer up;
if(idx > 0 && idx <= _top) {
if(SQ_SUCCEEDED(sq_getuserdata(v,idx,&up,&otag))) {
if(tag == otag)
return up;
}
}
return 0;
}
bool GetBool(int idx)
{
SQBool ret;
if(idx > 0 && idx <= _top) {
if(SQ_SUCCEEDED(sq_getbool(v,idx,&ret)))
return ret ? true : false;
}
return false;
}
int GetType(int idx)
{
if(idx > 0 && idx <= _top) {
return sq_gettype(v,idx);
}
return -1;
}
SQInteger GetParamCount() {
return _top;
}
int Return(const SQChar *s)
{
sq_pushstring(v,s,-1);
return 1;
}
int Return(float f)
{
sq_pushfloat(v,f);
return 1;
}
int Return(int i)
{
sq_pushinteger(v,i);
return 1;
}
int Return(unsigned int i)
{
sq_pushinteger(v,i);
return 1;
}
int Return(bool b)
{
sq_pushbool(v,b);
return 1;
}
int Return(SquirrelObject &o)
{
sq_pushobject(v,o.GetObject());
return 1;
}
int Return() { return 0; }
SQInteger ThrowError(const SQChar *error) {
return sq_throwerror(v,error);
}
private:
SQInteger _top;
HSQUIRRELVM v;
};
#endif //_SQUIRREL_OBJECT_H_

View File

@ -0,0 +1,18 @@
/* -----------------------------------------------------------------------------
GSFramework
Copyright 2001-2013 Emmanuel Julien. All Rights Reserved.
------------------------------------------------------------------------------*/
#ifndef __UC_BINDING__
#define __UC_BINDING__
#include "squirrel.h"
/// Register fast OO Squirrel binding.
void RegisterUCBinding(HSQUIRRELVM vm);
#endif // __UC_BINDING__

View File

@ -0,0 +1,19 @@
/* -----------------------------------------------------------------------------
GSFramework
Copyright 2001-2013 Emmanuel Julien. All Rights Reserved.
----------------------------------------------------------------------------- */
#ifndef __COBJECT_UV_DECL__
#define __COBJECT_UV_DECL__
#include "script_squirrel/cobject/squirrel_bindings_utils.h"
#include "math/vector.h"
_DECL_CLASS(UV)
_DECL_NATIVE_CONSTRUCTION(UV, GS::Vector2)
#endif // __COBJECT_UV_DECL__

View File

@ -0,0 +1,20 @@
/* -----------------------------------------------------------------------------
GSFramework
Copyright 2001-2013 Emmanuel Julien. All Rights Reserved.
----------------------------------------------------------------------------- */
#ifndef __COBJECT_VECTOR_DECL__
#define __COBJECT_VECTOR_DECL__
#include "script_squirrel/cobject/squirrel_bindings_utils.h"
namespace GS { struct Vector4; }
_DECL_CLASS(Vector)
_DECL_NATIVE_CONSTRUCTION(Vector, GS::Vector4)
#endif // __COBJECT_VECTOR_DECL__

View File

@ -0,0 +1,41 @@
/* -----------------------------------------------------------------------------
GSFramework
Copyright 2001-2013 Emmanuel Julien. All Rights Reserved.
----------------------------------------------------------------------------- */
#ifndef __NENGINEVM__
#define __NENGINEVM__
#include "script_squirrel/squirrel_vm.h"
namespace GS {
namespace Script {
class CObject;
/*
@short Squirrel based virtual machine.
*/
struct EngineVM : public SquirrelVM
{
List <CObject *> cobjects;
/// Release all native references.
void ReleaseAllNativeReferences();
/// Push a variant onto the Squirrel stack.
virtual bool PushVariant(const Variant &);
/// Invalidate all references to a user object.
virtual int InvalidateNativeReference(void *);
virtual bool Open();
virtual void Close();
};
} // Script
} // GS
#endif // __NENGINEVM__

View File

@ -0,0 +1,31 @@
/* -----------------------------------------------------------------------------
GSFramework
Copyright 2001-2013 Emmanuel Julien. All Rights Reserved.
----------------------------------------------------------------------------- */
#ifndef __ENGINE_VM_DEBUGGER__
#define __ENGINE_VM_DEBUGGER__
#include "script_squirrel/squirrel_debugger.h"
namespace GS {
namespace Script {
struct EngineVM;
/*
@short Editor Squirrel debugger interface.
@author Emmanuel Julien (ejulien@nworks.fr)
*/
struct EngineDebugger : public SquirrelDebugger
{
EngineDebugger(EngineVM &);
};
} // Script
} // GS
#endif // __ENGINE_VM_DEBUGGER__

View File

@ -0,0 +1,35 @@
/* -----------------------------------------------------------------------------
GSFramework
Copyright 2001-2013 Emmanuel Julien. All Rights Reserved.
----------------------------------------------------------------------------- */
#ifndef __MONITOR_SCRIPT_PROFILER__
#define __MONITOR_SCRIPT_PROFILER__
#include "script/script_profiler.h"
#include "script/script_vm.h"
#include "squirrel.h"
namespace GS {
namespace Script {
/*
@short Engine VM profiler interface.
@author Emmanuel Julien (ejulien@nworks.fr)
*/
struct EngineProfiler : public Profiler
{
/// Get function profile.
FunctionProfile *GetFunctionProfile(const char *source, const char *function, int line, FunctionProfile *profile) { return 0; }
/// Update profiler.
void Update(int type, FunctionProfile *profile) {}
};
} // Script
} // GS
#endif // __MONITOR_SCRIPT_PROFILER__

View File

@ -0,0 +1,201 @@
/* -----------------------------------------------------------------------------
GSFramework
Copyright 2001-2013 Emmanuel Julien. All Rights Reserved.
----------------------------------------------------------------------------- */
#ifndef __NBINDING_HELPERS__
#define __NBINDING_HELPERS__
#include "script_squirrel/cobject/uc_binding.h"
#include "script_squirrel/cobject/cobject.h"
#include "script_squirrel/cobject/vector_decl.h"
#include "math/vector.h"
#include "log/log.h"
namespace GS {
class MinMax;
struct Color;
struct Vector4;
template <class T> struct Rect;
namespace Script {
/// Register a native closure in the vm.
void sq_register(HSQUIRRELVM v, SQFUNCTION f, const char *fname, const SQChar *mask);
/// Create a new class instance on the vm stack.
bool CreateClassInstance(HSQUIRRELVM vm, const char *class_name, bool call = false);
void PushColor(HSQUIRRELVM vm, const Color &c);
void PushVector2(HSQUIRRELVM vm, const Vector2 &v);
void GetVector2(HSQUIRRELVM vm, SQInteger idx, Vector2 &v);
void PushVector(HSQUIRRELVM vm, const Vector4 &v, bool push_w = false);
void GetVector(HSQUIRRELVM vm, SQInteger idx, Vector4 &v, bool get_w = false);
void GetUV(HSQUIRRELVM vm, SQInteger idx, Vector2 &uv);
void PushMinMax(HSQUIRRELVM vm, const MinMax &v);
void GetMinMax(HSQUIRRELVM vm, SQInteger idx, MinMax &v);
void PushRect(HSQUIRRELVM vm, const Rect <float> &r);
void GetRect(HSQUIRRELVM vm, SQInteger idx, Rect <float> &r);
void PushRect(HSQUIRRELVM vm, const Rect <int> &r);
void GetRect(HSQUIRRELVM vm, SQInteger idx, Rect <int> &r);
#define GetTableKey(_KEY_, _TYPE_GET_, _IDX_, _TO_)\
{\
sq_pushstring(vm, _KEY_, -1);\
sq_get(vm, (_IDX_) - 1);\
_TYPE_GET_(vm, -1, &_TO_);\
sq_pop(vm, 1);\
}
#define SetTableKey(_KEY_, _TYPE_PUSH_, _IDX_, _V_)\
{\
sq_pushstring(vm, _KEY_, -1);\
_TYPE_PUSH_(vm, _V_);\
sq_set(vm, (_IDX_) - 2);\
}
//------------------------------------------------------------------------------
#define __SQ_INVALIDATENATIVEREF(__PTR__) ((SquirrelVM *)sq_getforeignptr(vm))->InvalidateNativeReference(__PTR__);
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
#define __SQ_GETSTART(__ARGCOUNT__) \
int __sq_stackpos = -(__ARGCOUNT__), __sq_argcount = __ARGCOUNT__;
#define __SQ_GETUPDATESTACK \
__sq_stackpos++;
#define __SQ_GETEND \
sq_pop(vm, __sq_argcount);
/*
sq_pop(vm, __sq_argcount);\
if (sq_gettop(vm) != 1)\
return sq_throwerror(vm, "Internal binding error, stack configuration is invalid");
*/
#define __SQ_STACKPOS __sq_stackpos
#define __SQ_GETSAFEPTR(__VARNAME__, __TYPE__, __TAG__) \
__TYPE__ *__VARNAME__; if (!GS::Script::CObject::Get(vm, __sq_stackpos, (void **)&__VARNAME__, __TAG__)) return -1; if (!__VARNAME__) return sq_throwerror(vm, "Object is null"); __SQ_GETUPDATESTACK
#define __SQ_GETSAFEPTRALLOWNULL(__VARNAME__, __TYPE__, __TAG__) \
__TYPE__ *__VARNAME__; if (!GS::Script::CObject::Get(vm, __sq_stackpos, (void **)&__VARNAME__, __TAG__)) return -1; __SQ_GETUPDATESTACK
#define __SQ_GETCOBJECTBASE(__VARNAME__, __TYPE__, __TAGS__) \
__TYPE__ *__VARNAME__; if (!GS::Script::CObject::GetBase(vm, __sq_stackpos, (void **)&__VARNAME__, __TAGS__)) return -1; if (!__VARNAME__) return sq_throwerror(vm, "Object is null"); __SQ_GETUPDATESTACK
#define __SQ_GETCOBJECTBASEALLOWNULL(__VARNAME__, __TYPE__, __TAGS__) \
__TYPE__ *__VARNAME__; if (!GS::Script::CObject::GetBase(vm, __sq_stackpos, (void **)&__VARNAME__, __TAGS__)) return -1; __SQ_GETUPDATESTACK
#define __SQ_GETOBJECT(__VARNAME__) \
HSQOBJECT __VARNAME__; sq_getstackobj(vm, __sq_stackpos, &__VARNAME__); __SQ_GETUPDATESTACK
#define __SQ_GETINT(__VARNAME__) \
SQInteger __VARNAME__; sq_getinteger(vm, __sq_stackpos, &__VARNAME__); __SQ_GETUPDATESTACK
#define __SQ_GETFLOAT(__VARNAME__) \
SQFloat __VARNAME__; sq_getfloat(vm, __sq_stackpos, &__VARNAME__); __SQ_GETUPDATESTACK
#define __SQ_GETBOOL(__VARNAME__) \
SQBool __VARNAME__; sq_getbool(vm, __sq_stackpos, &__VARNAME__); __SQ_GETUPDATESTACK
#define __SQ_GETSTRING(__VARNAME__) \
const SQChar *__VARNAME__; sq_getstring(vm, __sq_stackpos, &__VARNAME__); __SQ_GETUPDATESTACK
#define __SQ_GETCOLOR(__VARNAME__) \
GS::Color __VARNAME__; GetVector(vm, __sq_stackpos, __VARNAME__); __SQ_GETUPDATESTACK
#define __SQ_GETVECTOR2(__VARNAME__) \
GS::Vector2 __VARNAME__; GetVector2(vm, __sq_stackpos, __VARNAME__); __SQ_GETUPDATESTACK
#define __SQ_GETVECTORTO(__VECTOR__, __CONDITION__) \
if (__CONDITION__) GetVector(vm, __sq_stackpos, __VECTOR__); __SQ_GETUPDATESTACK
#define __SQ_GETVECTORTOALWAYS(__VECTOR__) \
GetVector(vm, __sq_stackpos, __VECTOR__); __SQ_GETUPDATESTACK
#define __SQ_GETUVTO(__UV__) \
GetUV(vm, __sq_stackpos, __UV__); __SQ_GETUPDATESTACK
#define __SQ_GETRECT(__VARNAME__) \
GS::Rect <int> __VARNAME__; GetRect(vm, __sq_stackpos, __VARNAME__); __SQ_GETUPDATESTACK
#define __SQ_GETFRECT(__VARNAME__) \
GS::Rect <float> __VARNAME__; GetRect(vm, __sq_stackpos, __VARNAME__); __SQ_GETUPDATESTACK
#define __SQ_GETRECTTO(__RECT__) \
GetRect(vm, __sq_stackpos, __RECT__); __SQ_GETUPDATESTACK
#define __SQ_GETSINGLE(__G) \
__SQ_GETSTART(1) __G __SQ_GETEND
#define __SQ_RETURNSAFEPTR(Val, Tag) { GS::Script::CObject::Push(vm, Val, Tag); return 1; }
#define __SQ_RETURNMANAGEDSAFEPTR(Val, Tag) { GS::Script::CObject::Push(vm, Val, Tag, true); return 1; }
#define __SQ_RETURNMINMAX(Val) { PushMinMax(vm, Val); return 1; }
#define __SQ_RETURNRECT(Val) { PushRect(vm, Val); return 1; }
#define __SQ_RETURNCOLOR(Val) { PushColor(vm, Val); return 1; }
#define __SQ_RETURNVECTOR2(Val) { PushVector2(vm, Val); return 1; }
#define __SQ_RETURNVECTORW(Val) { PushVector(vm, Val, true); return 1; }
#define __SQ_RETURNMINMAX(Val) { PushMinMax(vm, Val); return 1; }
//------------------------------------------------------------------------------
// Wrap old accessors to the much faster OO ones.
#ifndef _T
#define _T
#endif
#define __SQ_GETMATRIX3(__VARNAME__) \
GS::Matrix3 __VARNAME__;\
{ HSQUIRRELVM v = vm;\
_GetTypedParam(__mtx, __sq_stackpos, GS::Matrix3, Matrix3);\
__VARNAME__ = *__mtx;\
__SQ_GETUPDATESTACK }
#define __SQ_GETMATRIX4(__VARNAME__) \
GS::Matrix4 __VARNAME__;\
{ HSQUIRRELVM v = vm;\
_GetTypedParam(__mtx, __sq_stackpos, GS::Matrix4, Matrix4);\
__VARNAME__ = *__mtx;\
__SQ_GETUPDATESTACK }
#define __SQ_RETURNMATRIX3(__V__) \
{ StackHandler sa(vm);\
_SA_RETURN_OBJECT(new_Matrix3(vm, __V__)) }
#define __SQ_RETURNMATRIX4(__V__) \
{ StackHandler sa(vm);\
_SA_RETURN_OBJECT(new_Matrix4(vm, __V__)) }
#define __SQ_GETVECTORW(__VARNAME__) \
GS::Vector4 __VARNAME__;\
{ HSQUIRRELVM v = vm;\
_GetTypedParam(__vec, __sq_stackpos, GS::Vector4, Vector);\
__VARNAME__ = *__vec;\
__SQ_GETUPDATESTACK }
#define __SQ_GETVECTOR(__VARNAME__) \
__SQ_GETVECTORW(__VARNAME__) \
__VARNAME__.w = 1;
#define __SQ_RETURNVECTOR(Val) \
{ StackHandler sa(vm);\
_SA_RETURN_OBJECT(new_Vector(vm, Val)) }
//------------------------------------------------------------------------------
#define __SQ_RETURNINT(Val) { sq_pushinteger(vm, Val); return 1; }
#define __SQ_RETURNFLOAT(Val) { sq_pushfloat(vm, Val); return 1; }
#define __SQ_RETURNBOOL(Val) { sq_pushbool(vm, Val ? SQTrue : SQFalse); return 1; }
#define __SQ_RETURNNULL { sq_pushnull(vm); return 1; }
#define __SQ_RETURNSTRING(Val) { sq_pushstring(vm, Val, -1); return 1; }
#define __SQ_RETURNOBJECT(Val) { sq_pushobject(vm, Val); return 1; }
#define __SQ_RETURN return 0;
#define __SQ_GETSINGLESAFEPTR(Name, Type, Tag) \
__SQ_GETSTART(1) \
__SQ_GETSAFEPTR(Name, Type, Tag) \
__SQ_GETEND
#define __SQ_GETSINGLESAFEPTRALLOWNULL(Name, Type, Tag) \
__SQ_GETSTART(1) \
__SQ_GETSAFEPTRALLOWNULL(Name, Type, Tag) \
__SQ_GETEND
//------------------------------------------------------------------------------
} // Script
} // GS
#endif // __NBINDING_HELPERS__

View File

@ -0,0 +1,63 @@
/* -----------------------------------------------------------------------------
GSFramework
Copyright 2001-2013 Emmanuel Julien. All Rights Reserved.
----------------------------------------------------------------------------- */
#ifndef __NMANAGER_SCRIPT_BINDING__
#define __NMANAGER_SCRIPT_BINDING__
/// Squirrel API compatible version.
#define __SQUIRREL_API_VERSION_COMPATIBILITY__ 1
/// Current Squirrel API version.
#define __SQUIRREL_API_VERSION__ 2
typedef struct SQVM* HSQUIRRELVM;
void RegisterAIBinding(HSQUIRRELVM);
void RegisterAnimationBinding(HSQUIRRELVM);
void RegisterCameraBinding(HSQUIRRELVM);
void RegisterClockBinding(HSQUIRRELVM);
void RegisterCollisionBinding(HSQUIRRELVM);
void RegisterEmitterBinding(HSQUIRRELVM);
void RegisterGeometryBinding(HSQUIRRELVM);
void RegisterFontBinding(HSQUIRRELVM);
void RegisterGroupBinding(HSQUIRRELVM);
void RegisterHashBinding(HSQUIRRELVM);
void RegisterHTTPBinding(HSQUIRRELVM);
void RegisterWebSocketBinding(HSQUIRRELVM);
void RegisterInstanceBinding(HSQUIRRELVM);
void RegisterIOBinding(HSQUIRRELVM);
void RegisterItemBinding(HSQUIRRELVM);
void RegisterLightBinding(HSQUIRRELVM);
void RegisterProfilerBinding(HSQUIRRELVM);
void RegisterMaterialBinding(HSQUIRRELVM);
void RegisterMatrixBinding(HSQUIRRELVM);
void RegisterMixerBinding(HSQUIRRELVM);
void RegisterMotionBinding(HSQUIRRELVM);
void RegisterNMLBinding(HSQUIRRELVM);
void RegisterObjectBinding(HSQUIRRELVM);
void RegisterPhysicBinding(HSQUIRRELVM);
void RegisterPictureBinding(HSQUIRRELVM);
void RegisterProjectBinding(HSQUIRRELVM);
void RegisterRaytracerBinding(HSQUIRRELVM);
void RegisterRendererBinding(HSQUIRRELVM);
void RegisterResourceFactoryBinding(HSQUIRRELVM);
void RegisterSceneBinding(HSQUIRRELVM);
void RegisterSoundBinding(HSQUIRRELVM);
void RegisterSystemBinding(HSQUIRRELVM);
void RegisterTextureBinding(HSQUIRRELVM);
void RegisterTriggerBinding(HSQUIRRELVM);
void RegisterUIBinding(HSQUIRRELVM);
void RegisterPlatformBinding(HSQUIRRELVM);
void RegisterMaterialShaderBinding(HSQUIRRELVM);
void RegisterAllSquirrelBinding(HSQUIRRELVM);
#define GetVMObject(__VM__) ((GS::Script::SquirrelVM *)sq_getforeignptr(__VM__))
#endif // __NMANAGER_SCRIPT_BINDING__

View File

@ -0,0 +1,118 @@
#ifndef WS_MANAGER_H
#define WS_MANAGER_H
// Must be defined before including any Windows headers
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN
#include <queue>
#endif
#ifndef NOMINMAX
#define NOMINMAX
#endif
#ifndef _WIN32_WINNT
#define _WIN32_WINNT 0x0601 // Windows 7 or later
#endif
// Winsock and Bluetooth headers
#include <winsock2.h>
#include <ws2bth.h>
#include <bluetoothapis.h>
#include <thread>
#include <mutex>
#include <chrono>
#include <vector>
#include <atomic>
#include <squirrel.h>
// Link required libraries
#pragma comment(lib, "ws2_32.lib")
#pragma comment(lib, "Bthprops.lib")
#ifndef BT_PORT_ANY
#define BT_PORT_ANY ((ULONG)-1)
#endif
#ifndef BTH_ADDR_NULL
#define BTH_ADDR_NULL ((BTH_ADDR)0)
#endif
class WebSocketManager {
public:
struct CallbackEvent {
enum Type { CONNECT, DISCONNECT, MESSAGE };
Type type;
std::string data;
SOCKET client_socket;
};
struct ClientConnection {
SOCKET socket;
std::thread receive_thread;
std::atomic<bool> active;
ClientConnection(SOCKET s) : socket(s), active(true) {}
};
private:
SOCKET m_listen_socket;
std::vector<ClientConnection*> m_connections;
mutable std::mutex m_connections_mutex;
std::thread m_accept_thread;
std::atomic<bool> m_running;
bool m_initialized;
std::chrono::steady_clock::time_point m_start_time;
uint16_t m_port;
// Squirrel VM and callbacks
HSQUIRRELVM m_vm;
HSQOBJECT m_on_connect_callback;
HSQOBJECT m_on_disconnect_callback;
HSQOBJECT m_on_message_callback;
bool m_has_on_connect;
bool m_has_on_disconnect;
bool m_has_on_message;
// Event queue - car la VM Squirrel n'est pas thread-safe
// Les callbacks doivent être appelés depuis le thread principal
std::queue<CallbackEvent> m_event_queue;
mutable std::mutex m_queue_mutex;
void InternalOnConnect(SOCKET client_socket);
void InternalOnDisconnect(SOCKET client_socket);
void InternalOnMessage(SOCKET client_socket, const std::string& message);
void InitializeServer();
void AcceptLoop();
void ReceiveLoop(ClientConnection* connection);
bool SendToClient(SOCKET client_socket, const std::string& message);
public:
WebSocketManager(HSQUIRRELVM vm);
~WebSocketManager();
// Server control
bool Start(uint16_t port);
void Stop();
bool IsRunning() const { return m_running; }
// Messaging
void Broadcast(const std::string& message);
// Statistics
int GetConnectionCount() const;
float GetUptime() const;
uint16_t GetPort() const { return m_port; }
// Squirrel callbacks
void SetOnConnectCallback(HSQOBJECT callback);
void SetOnDisconnectCallback(HSQOBJECT callback);
void SetOnMessageCallback(HSQOBJECT callback);
// Process events - DOIT être appelé depuis le thread principal !
// C'est ici que les callbacks Squirrel sont réellement invoqués
void ProcessEvents();
};
#endif // WS_MANAGER_H

View File

@ -0,0 +1,44 @@
/*
Tau [Physic engine]
Emmanuel Julien 2004~2005.
http://xbarr.ninomojo.com
mailto:ejulien@nengine.fr
------------------------------------------
*/
#ifndef __MMF_SYSTEM__
#define __MMF_SYSTEM__
#include <TCHAR.H>
#include <windows.H>
/**
*/
class CMMF
{
public:
CMMF(LPCTSTR MMFName, int size, LPCTSTR mutexName);
~CMMF();
void Read(void* pData, bool read = true);
void Write(void* pData);
LPVOID GetMMF() { return m_pSharedData; }
protected:
LPVOID m_pSharedData;
private:
CMMF() {}
int m_nSize;
HANDLE m_hFileMapping;
HANDLE m_hMutex;
};
#endif // __MMF_SYSTEM__

View File

@ -0,0 +1,104 @@
/* -----------------------------------------------------------------------------
GSFramework
Copyright 2001-2013 Emmanuel Julien. All Rights Reserved.
----------------------------------------------------------------------------- */
#ifndef __NSQUIRRELANALYZER__
#define __NSQUIRRELANALYZER__
#include "memory/nshared_ptr.h"
#include "memory/nweak_ptr.h"
#include "container/nlist.h"
#include "nstring/nstring.h"
namespace GS {
namespace SquirrelAnalyzer {
struct Offset
{
int line, column;
Offset(int l = 0, int c = 0) : line(l), column(c) {}
};
struct Symbol : public SharedObject
{
enum Type
{
TypeNone,
TypeVariable,
TypeFunction,
TypeClass
};
String name;
Type type;
Offset offset;
Symbol() : type(TypeNone) {}
};
struct Variable : public Symbol
{
enum VarType
{
VarNone,
VarLocal,
VarGlobal,
VarMember,
VarEnum
};
VarType var_type;
Variable() : var_type(VarNone) { type = TypeVariable; }
};
struct Function : public Symbol
{
SharedList <Symbol *> symbols;
String prototype;
Function() { type = TypeFunction; }
};
struct Class : public Symbol
{
String extends;
SharedList <Symbol *> symbols;
Class() { type = TypeClass; }
};
struct Source
{
String name;
SharedList <Symbol *> symbols;
};
struct SourceSymbol
{
SharedPtr <Source> source;
SharedPtr <Symbol> symbol;
};
struct Program
{
AutoList <Source *> sources;
bool FindSymbol(const char *name, AutoList <SourceSymbol *> &symbols);
};
void DumpProgram(const Program &);
/// Analyze a source, store result in program object.
Source *Analyze(const char *nut, Program &, bool replace = true);
} // SquirrelAnalyser
} // GS
#endif // __NSQUIRRELANALYZER__

View File

@ -0,0 +1,63 @@
/* -----------------------------------------------------------------------------
GSFramework
Copyright 2001-2013 Emmanuel Julien. All Rights Reserved.
----------------------------------------------------------------------------- */
#ifndef __SQUIRREL_DEBUGGER__
#define __SQUIRREL_DEBUGGER__
#include "script/script_debugger.h"
#include "squirrel.h"
namespace GS {
namespace Script {
class SquirrelVM;
/*
@short Squirrel debugger interface.
@author Emmanuel Julien (ejulien@nworks.fr)
*/
class SquirrelDebugger : public IDebugger
{
protected:
HSQUIRRELVM vm;
/// Insert a variable in the variable tree.
DebuggerVariable *InsertVariable(const char *name, AutoList <DebuggerVariable *> &tree, int level);
public:
/*!
@name Interface.
@{
*/
/// Format variable parameter.
virtual String FormatParameter(DebuggerVariable *variable);
/// Format safe ptr parameter.
virtual String FormatUserObjectParameter(CObjectType type);
/// Convert a debugger variable to a meta string.
virtual void VariableToMetatagString(DebuggerVariable *, String &);
/// Get call stack depth.
virtual int GetCallstackDepth();
/// Get current script execution call frame index.
virtual int GetStackFrameIndex();
/// Refresh stack locals list.
virtual void RefreshStackFrameLocalsCache();
/// Get source/line info for the current debug stack frame.
virtual void GetStackFrameSource(const char *&, int &);
/// @}
SquirrelDebugger(SquirrelVM &);
};
} // Script
} // GS
#endif // __SQUIRREL_DEBUGGER__

View File

@ -0,0 +1,116 @@
/* -----------------------------------------------------------------------------
GSFramework
Copyright 2001-2013 Emmanuel Julien. All Rights Reserved.
----------------------------------------------------------------------------- */
#ifndef __NSQUIRRELVM__
#define __NSQUIRRELVM__
#include "squirrel.h"
#include "script/script_vm.h"
#include "script/script_object.h"
namespace GS {
namespace Script {
class SquirrelVM;
//
struct SquirrelObject : public Object
{
HSQOBJECT object;
SquirrelObject(SquirrelVM &, HSQOBJECT);
~SquirrelObject();
};
/*
@short Squirrel based virtual machine.
@author Emmanuel Julien (ejulien@nworks.fr)
*/
class SquirrelVM : public IVM
{
protected:
HSQUIRRELVM vm;
int call_arg_count;
public:
/// Get VM name.
const char *GetName() const { return "Squirrel"; }
/// Get VM call stack.
void GetCallStack(AutoList <CallStackEntry *> &);
/*!
@name Squirrel specific API.
@{
*/
HSQUIRRELVM VM() const { return vm; }
/// Set event hook table.
virtual void SetDebugInterface(IDebug *, bool enable_step_hook = false);
/// Dump VM call stack.
static void DumpCallStack(HSQUIRRELVM, const char *desc, String *msg = 0);
/// Push null value onto the stack.
virtual bool PushNull();
/// Push property onto the stack.
virtual bool PushVariant(const Variant &);
/// Get Squirrel value from stack.
virtual bool GetVariantFromStack(int stack_index, Variant &);
/// Get a reference to a stack object.
Object *GetObjectFromStack(int stack_index);
/// @}
/// Get a reference to a VM object.
virtual Object *GetObjectFromName(const char *name, const Object *context = 0);
/// Setup a function call in the VM.
virtual bool SetupFunctionCall(const char *func, const Object *function_object = 0, const Object *search_context = 0);
/// Set function call context.
virtual bool SetFunctionCallContext(const Variant &);
/// Push function call null argument.
virtual bool PushNullArgument();
/// Push function call argument.
virtual bool PushArgument(const Variant &);
/// Execute a function call in the VM.
virtual bool DoFunctionCall(Variant *return_value = 0);
/// Invalidate all references to a user object.
virtual int InvalidateNativeReference(void *) { return 0; }
/// Compile a script.
virtual bool Compile(const char *source, uint size, const Object *context = 0, const char *sourcename = 0);
/// Create a table object.
virtual Object *CreateTable();
/// Set a VM variable.
virtual bool Set(const char *name, const Variant &, const Object *context = 0);
/// Get a VM variable.
virtual bool Get(const char *name, Variant &, const Object *context = 0);
/// Create a script array.
virtual Object *CreateArray();
/// Append a VM variable to an array.
virtual bool Append(const Variant &, const Object *context = 0);
/// Is the VM open.
virtual bool IsOpen() const { return asbool(vm); }
virtual bool Open();
virtual void Close();
SquirrelVM();
virtual ~SquirrelVM();
};
} // Script
} // GS
#endif // __NSQUIRRELVM__