/* ----------------------------------------------------------------------------- GSFramework Copyright 2001-2013 Emmanuel Julien. All Rights Reserved. ----------------------------------------------------------------------------- */ #ifndef __ISTREAMFACTORY__ #define __ISTREAMFACTORY__ namespace GS { struct IAudioStream; /* @short Stream factory interface. @author Emmanuel Julien (ejulien@owloh.com) */ struct IAudioStreamFactory { /// Get factory name. virtual const char *GetName() = 0; /// Open a stream. virtual IAudioStream *Open(const char *path) = 0; virtual ~IAudioStreamFactory() {} }; } // GS #endif // __ISTREAMFACTORY__