/* ----------------------------------------------------------------------------- GSFramework Copyright 2001-2013 Emmanuel Julien. All Rights Reserved. ------------------------------------------------------------------------------*/ #ifndef __GPUPERFTOOLS__ #define __GPUPERFTOOLS__ #include "ntypes.h" namespace GS { namespace GPU { struct PerformanceTools { NPLACEMENT_NEW(Renderer) bool show_wireframe; bool disable_fog; PerformanceTools() { show_wireframe = false; disable_fog = false; } }; struct RendererStatistics { NPLACEMENT_NEW(Renderer) uint terrain_page_query_count, terrain_page_query_miss; uint prg_change, dls_change, mat_change, item_change; void Reset() { terrain_page_query_count = 0; terrain_page_query_miss = 0; prg_change = 0; dls_change = 0; mat_change = 0; item_change = 0; } RendererStatistics() { Reset(); } }; } // GPU } // GS #endif // __GPUPERFTOOLS__