/* ----------------------------------------------------------------------------- GSFramework Copyright 2001-2013 Emmanuel Julien. All Rights Reserved. ----------------------------------------------------------------------------- */ #include "physic/physic_world.h" using namespace GS::S3D; //------------------------------------------------------------------------------ PhysicWorld::PhysicWorld() { timestep = 1.f / 60.f; gravity.Set(0, -9.8f, 0); // m.s2 world_interface = NULL; } //------------------------------------------------------------------------------