/* ----------------------------------------------------------------------------- GSFramework Copyright 2001-2013 Emmanuel Julien. All Rights Reserved. ----------------------------------------------------------------------------- */ #include "scene3d/scene_ace_manager.h" #include "core/ace.h" #include "memory/nauto_ptr.h" using namespace GS::S3D; using GS::ACE::Manager; //------------------------------------------------------------------------------ Manager *ACEManager::Get() { static AutoPtr scene_manager; if (!scene_manager) { scene_manager = new Manager; scene_manager->DefineACECommand("toposition", ACESN_toposition, 3); scene_manager->DefineACECommand("offsetposition", ACESN_offsetposition, 3); scene_manager->DefineACECommand("tooffset", ACESN_tooffset, 3); scene_manager->DefineACECommand("toscale", ACESN_toscale, 3); scene_manager->DefineACECommand("torotation", ACESN_torotation, 3); scene_manager->DefineACECommand("toalpha", ACESN_toalpha, 1); } return scene_manager; } //------------------------------------------------------------------------------