/* ----------------------------------------------------------------------------- GSFramework Copyright 2001-2013 Emmanuel Julien. All Rights Reserved. ----------------------------------------------------------------------------- */ #ifndef __PHYSICWORLDINTERFACE__ #define __PHYSICWORLDINTERFACE__ namespace GS { namespace S3D { /* @short Physic world interface. @author Emmanuel Julien (ejulien@gsworks.fr) */ struct IPhysicWorld { /// Called whenever a physic tick is done. virtual void PhysicStep(float, bool = true) {} virtual ~IPhysicWorld() {} }; } // S3D } // GS #endif // __PHYSICWORLDINTERFACE__