/* ----------------------------------------------------------------------------- GSFramework Copyright 2001-2013 Emmanuel Julien. All Rights Reserved. ----------------------------------------------------------------------------- */ #ifndef __SCENEPHYSICWORLDINTERFACE__ #define __SCENEPHYSICWORLDINTERFACE__ #include "physic/physic_world_interface.h" namespace GS { namespace S3D { class Scene; /*! @short The scene physic world interface. */ class IScenePhysicWorld : public IPhysicWorld { Scene *scene; public: void PhysicStep(float, bool = true); IScenePhysicWorld(Scene *s) : scene(s) {} }; } // S3D } // GS #endif // __SCENEPHYSICWORLDINTERFACE__