/* ----------------------------------------------------------------------------- GSFramework Copyright 2001-2013 Emmanuel Julien. All Rights Reserved. ----------------------------------------------------------------------------- */ #include "input/input_keyboard.h" #include "memory/memory.h" using namespace GS::Input; //------------------------------------------------------------------------------ Keyboard::Keyboard() { GS::Memory::Set(is_down, 0, sizeof(bool) * (uint)Key_Last); GS::Memory::Set(was_down, 0, sizeof(bool) * (uint)Key_Last); } //------------------------------------------------------------------------------