/* ----------------------------------------------------------------------------- GSFramework Copyright 2001-2013 Emmanuel Julien. All Rights Reserved. ----------------------------------------------------------------------------- */ #ifndef __SCENEMOTIONCONTAINER__ #define __SCENEMOTIONCONTAINER__ #include "motion/scene_motion.h" namespace GS { namespace Core { /// Container for scene motions (3D/2D). struct SceneMotionContainer { AutoList motions; bool FromMetaTag(NML::Tag &, const Map *uid_map = 0); NML::Tag *AsMetaTag() const; }; } // Core } // GS #endif // __NMOTIONSETCONTAINER__