Files
Webcam/include/platform/network/network_interface.h
2026-06-22 11:49:35 +02:00

75 lines
1.6 KiB
C++

/* -----------------------------------------------------------------------------
GSFramework
Copyright 2001-2013 Emmanuel Julien. All Rights Reserved.
----------------------------------------------------------------------------- */
#ifndef __NETWORK_INTERFACE__
#define __NETWORK_INTERFACE__
#include "container/narray.h"
#include "ntypes.h"
namespace GS {
class String;
namespace Network {
//
struct INetwork
{
enum Timeout
{
TimeoutDefault = 0,
TimeoutLong,
TimeoutVeryLong
};
virtual bool SendString(void *peer, const String &);
virtual bool BroadcastString(const String &);
struct Statistics
{
size_t sent_data;
size_t received_data;
};
virtual void GetStatistics(Statistics &) = 0;
virtual int GetPeerPacketLossRatio(void *peer) = 0;
virtual void OnPeerConnection(void *peer) = 0;
virtual void OnPacketReceived(void *peer, const void *data, size_t size) = 0;
virtual void OnConnectionClosed(void *peer) = 0;
/*!
@name Communication interface.
@{
*/
virtual void UpdateHost() = 0;
virtual bool Send(void *peer, const void *data, size_t size) = 0;
virtual bool Broadcast(const void *data, size_t size) = 0;
/// @}
virtual bool IsOpen() const = 0;
virtual bool GetHostAddress(String &address) = 0;
virtual bool GetPeerAddress(void *peer, String &address) = 0;
virtual void SetPeerTimeout(void *peer, Timeout = TimeoutDefault) = 0;
virtual bool OpenServer(const char *address, int port) = 0;
virtual bool OpenClient(const char *address, int port) = 0;
virtual void Disconnect(void *peer) = 0;
virtual void Close() = 0;
virtual ~INetwork() {}
};
} // Network
} // GS
#endif // __NETWORK_INTERFACE__