23 lines
765 B
C++
23 lines
765 B
C++
/* -----------------------------------------------------------------------------
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GSFramework
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Copyright 2001-2013 Emmanuel Julien. All Rights Reserved.
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----------------------------------------------------------------------------- */
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#include "core/render_data.h"
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#include "picture/pict.h"
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#include "log/log.h"
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using namespace GS;
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using namespace GS::Render;
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//------------------------------------------------------------------------------
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bool Texture::Create(const Picture &p, Usage usage)
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{
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__LOG_V__ << "Creating texture '" << p.name << "'.\n";
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name = p.name;
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return Create((const char *)p.GetData(), p.GetWidth(), p.GetHeight(), FormatRGBA8, NoAA, usage);
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}
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//------------------------------------------------------------------------------
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