Files
Webcam/include/engine/core/render_data.cpp

23 lines
765 B
C++

/* -----------------------------------------------------------------------------
GSFramework
Copyright 2001-2013 Emmanuel Julien. All Rights Reserved.
----------------------------------------------------------------------------- */
#include "core/render_data.h"
#include "picture/pict.h"
#include "log/log.h"
using namespace GS;
using namespace GS::Render;
//------------------------------------------------------------------------------
bool Texture::Create(const Picture &p, Usage usage)
{
__LOG_V__ << "Creating texture '" << p.name << "'.\n";
name = p.name;
return Create((const char *)p.GetData(), p.GetWidth(), p.GetHeight(), FormatRGBA8, NoAA, usage);
}
//------------------------------------------------------------------------------