37 lines
743 B
C++
37 lines
743 B
C++
/* -----------------------------------------------------------------------------
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GSFramework
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Copyright 2001-2013 Emmanuel Julien. All Rights Reserved.
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----------------------------------------------------------------------------- */
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#ifndef __UISCENEEVENTINTERFACE__
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#define __UISCENEEVENTINTERFACE__
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namespace GS {
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namespace S2D {
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class Scene;
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/*!
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@short UI scene event interface.
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Implement this class if you wish to process script events from C++.
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@author Emmanuel Julien (ejulien@nworks.fr)
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*/
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struct ISceneEvent
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{
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virtual void OnSetup(Scene *) {}
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virtual void OnReset(Scene *) {}
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virtual void OnUpdate(Scene *) {}
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virtual void OnDelete(Scene *) {}
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virtual ~ISceneEvent() {}
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};
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}
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}
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#endif // __UISCENEEVENTINTERFACE__
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