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Webcam/include/engine/project/project_layer.h
2026-06-22 11:49:35 +02:00

30 lines
622 B
C++

/* -----------------------------------------------------------------------------
GSFramework
Copyright 2001-2013 Emmanuel Julien. All Rights Reserved.
----------------------------------------------------------------------------- */
#ifndef __NPROJECTLAYER__
#define __NPROJECTLAYER__
namespace GS {
namespace Core {
class ProjectSceneInstance;
/// Project layer to display a scene instance.
struct ProjectLayer
{
ProjectSceneInstance *inst;
float zorder;
ProjectLayer(ProjectSceneInstance *i, float _zorder = 0.5) : inst(i)
{ zorder = _zorder; }
};
} // Core
} // GS
#endif // __NPROJECTLAYER__