Files
Webcam/include/engine/scene3d/mitem_nml.cpp

138 lines
3.9 KiB
C++

/* -----------------------------------------------------------------------------
GSFramework
Copyright 2001-2013 Emmanuel Julien. All Rights Reserved.
----------------------------------------------------------------------------- */
#include "scene3d/mitem.h"
#include "scene3d/scene.h"
#include "physic/physic_world.h"
#include "core/engine.h"
#include "script/scripted_object.h"
#include "log/log.h"
using GS::NML::Tag;
using namespace GS::S3D;
//------------------------------------------------------------------------------
bool MItem::FromMetaTag(Tag &tag)
{
if (tag.name != "MItem")
__ERR__(__LOG_E__ << "Could not parse managed item, incorrect root tag (" << tag.name << ").\n", false)
// Set item default state.
initial_state_set = false;
initial_matrix = Matrix4::IdentityMatrix();
mitem_flags.Set(0);
uid = (uint)~0;
NMLTagForeach(pt, tag)
{
if (pt->name == "Id") name = pt->GetString();
else if (pt->name == "UId") uid = pt->GetUnsigned();
else if (pt->name == "Inactive") mitem_flags.Raise(Flag_IsActive, false);
else if (pt->name == "Static") mitem_flags.Set(Flag_IsStatic);
else if (pt->name == "Helper") mitem_flags.Set(Flag_IsHelper);
else if (pt->name == "Billboard") mitem_flags.Set(Flag_Billboard);
else if (pt->name == "SolveOverlap") mitem_flags.Set(Flag_SolveOverlap);
else if (pt->name == "Ghost") mitem_flags.Set(Flag_Ghost);
else if (pt->name == "TriggerDetected") mitem_flags.Set(Flag_TriggerDetected);
else if (pt->name == "InitialMatrix")
{
if (initial_matrix.FromMetaTag(*pt))
initial_state_set = true;
}
else if (pt->name == "Priority")
priority = pt->GetReal();
// Components.
else if (pt->name == "MotionPlayer")
automation_player->FromMetaTag(*pt);
else if (pt->name == "PhysicItem")
physic_item_desc.FromMetaTag(*pt);
else if (pt->name == "ScriptedObject")
{
if (scripted_object)
scripted_object->FromMetaTag(*pt);
}
#if 1
else if (pt->name == "Active");
else if (pt->name == "ScriptLogicFq");
else if (pt->name == "TauItem");
else if (pt->name == "GColItem");
else if (pt->name == "ScriptUnit");
else if (pt->name == "Proxy");
else if (pt->name == "ProxyScene");
else if (pt->name == "ProxyGroup");
else if (pt->name == "ProxyFlag");
else if (pt->name == "ProxyRootParamTo");
else if (pt->name == "ToolSpecific")
mitem_flags.Set(Flag_IsHelper);
#endif
else
__LOG_W__ << "Unknown tag '" << pt->name << "' in <MItem>.\n";
}
if (uid == ~0)
__ERR__(__LOG_E__ << "Managed item '" << name << "' Uid is invalid.\n", false)
return true;
}
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
Tag *MItem::AsMetaTag()
{
Tag *root = new Tag("MItem");
if (!root)
__ERR__(__LOG_E__ << "Could not create root tag to serialize.\n", NULL)
// Id.
root->AddChild("Id", name);
root->AddChild("UId", uid);
// Flags.
if (!mitem_flags.IsSet(Flag_IsActive))
root->AddChild("Inactive");
if (mitem_flags.IsSet(Flag_Billboard))
root->AddChild("Billboard");
if (mitem_flags.IsSet(Flag_SolveOverlap))
root->AddChild("SolveOverlap");
if (mitem_flags.IsSet(Flag_Ghost))
root->AddChild("Ghost");
if (mitem_flags.IsSet(Flag_TriggerDetected))
root->AddChild("TriggerDetected");
if (mitem_flags.IsSet(Flag_IsActive))
root->AddChild("Active");
if (mitem_flags.IsSet(Flag_IsHelper))
root->AddChild("Helper");
if (mitem_flags.IsSet(Flag_IsStatic))
root->AddChild("Static");
// Transformation.
if (initial_state_set)
root->AddChild(initial_matrix.AsMetaTag("InitialMatrix"));
root->AddChild("Priority", priority);
// Components.
root->AddChild(automation_player->AsMetaTag());
root->AddChild(scripted_object->AsMetaTag());
root->AddChild(physic_item_desc.AsMetaTag());
return root;
}
//------------------------------------------------------------------------------