Files
Webcam/include/engine/scene3d/scene_reset.cpp

32 lines
833 B
C++

/* -----------------------------------------------------------------------------
GSFramework
Copyright 2001-2013 Emmanuel Julien. All Rights Reserved.
----------------------------------------------------------------------------- */
#include "scene3d/scene.h"
#include "log/log.h"
using namespace GS::S3D;
//------------------------------------------------------------------------------
void Scene::Reset()
{
__LOG_H__ << "Reset scene '" << name << "'.\n";
// Reset item sequence.
ListForeachPtr(MItem *, i, item_list)
i->ResetToInitialTransformation();
ListForeachPtr(MItem *, i, item_list)
i->Reset();
scene_event->OnReset(this);
// Reset all benchmark objects.
profiler.ResetProfiles();
flags.Raise(FlagEnd, false);
}
//------------------------------------------------------------------------------