Files
Webcam/include/engine/scene3d/scene_scripted_object.cpp

26 lines
850 B
C++

/* -----------------------------------------------------------------------------
GSFramework
Copyright 2001-2013 Emmanuel Julien. All Rights Reserved.
----------------------------------------------------------------------------- */
#include "scene3d/scene_scripted_object.h"
#include "scene3d/scene_script_unit.h"
#include "script/script_engine_types.h"
#include "log/log.h"
using namespace GS::S3D;
using namespace GS::Script;
//------------------------------------------------------------------------------
Unit *SceneScriptedObject::NewUnit() const
{
Unit *unit = new SceneScriptUnit(vm);
if (!unit)
__ERR__(__LOG_E__ << "Failed to allocate new scene script unit.", NULL);
unit->SetInterfaceObject(scene, typetag_Scene3d);
return unit;
}
//------------------------------------------------------------------------------