41 lines
992 B
C++
41 lines
992 B
C++
/* -----------------------------------------------------------------------------
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GSFramework
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Copyright 2001-2013 Emmanuel Julien. All Rights Reserved.
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----------------------------------------------------------------------------- */
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#ifndef __NUIITEMAUTOMATEDPROPERTYPROVIDER__
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#define __NUIITEMAUTOMATEDPROPERTYPROVIDER__
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#include "automation/automated_property_provider.h"
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namespace GS {
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namespace S2D {
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class Item;
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namespace Automation {
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/*!
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@short Item automated property provider.
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@author Emmanuel Julien (ejulien@nworks.fr)
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*/
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struct ItemPropertyProvider : public GS::Automation::IPropertyProvider
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{
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S2D::Item *item;
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virtual bool GetProperty(Core::MotionChannel::Type, float &);
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virtual bool SetProperty(Core::MotionChannel::Type, float);
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virtual Quaternion GetRotation() const;
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virtual bool SetRotation(const Quaternion &);
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ItemPropertyProvider(S2D::Item *i) : item(i) {}
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};
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} // Automation
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} // S2D
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} // GS
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#endif // __NITEMAUTOMATEDPROPERTYPROVIDER__
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