37 lines
721 B
C++
37 lines
721 B
C++
/* -----------------------------------------------------------------------------
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GSFramework
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Copyright 2001-2013 Emmanuel Julien. All Rights Reserved.
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----------------------------------------------------------------------------- */
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#ifndef __UISCENESCRIPTEVENT__
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#define __UISCENESCRIPTEVENT__
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#include "ui/ui_scene_event_interface.h"
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namespace GS {
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namespace S2D {
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class Scene;
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struct ISceneEvent;
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/*!
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@short UI scene event interface.
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@author Emmanuel Julien (ejulien@nworks.fr)
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*/
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struct SceneScriptEvent : public ISceneEvent
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{
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virtual void OnSetup(Scene *);
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virtual void OnReset(Scene *);
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virtual void OnUpdate(Scene *);
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virtual void OnDelete(Scene *);
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};
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}
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}
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#endif // __UISCENESCRIPTEVENT__
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