Files
Webcam/include/framework/picture/pict_fft.cpp

106 lines
1.9 KiB
C++

/* -----------------------------------------------------------------------------
GSFramework
Copyright 2001-2013 Emmanuel Julien. All Rights Reserved.
----------------------------------------------------------------------------- */
#include <cmath>
#include "picture/pict.h"
//------------------------------------------------------------------------------
void FFT(int size, bool inverse, float *inReal, float *inIm, float *outReal, float *outIm)
{
// Calculate m = log_2(n).
int m = 0, p = 1;
for (; p < size; ++m)
p *= 2;
// Bit reversal.
outReal[size - 1] = inReal[size - 1];
outIm[size - 1] = inIm[size - 1];
int j = 0;
for (int i = 0; i < size - 1; ++i)
{
outReal[i] = inReal[j];
outIm[i] = inIm[j];
int k = size / 2;
while (k <= j)
{
j -= k;
k /= 2;
}
j += k;
}
// Calculate the FFT.
float ca = -1.0, sa = 0.0;
int l1 = 1, l2 = 1;
for (int l = 0; l < m; ++l)
{
l1 = l2;
l2 *= 2;
float u1 = 1.0, u2 = 0.0;
for(int j = 0; j < l1; j++)
{
for(int i = j; i < size; i += l2)
{
int i1 = i + l1;
float t1 = u1 * outReal[i1] - u2 * outIm[i1],
t2 = u1 * outIm[i1] + u2 * outReal[i1];
outReal[i1] = outReal[i] - t1;
outIm[i1] = outIm[i] - t2;
outReal[i] += t1;
outIm[i] += t2;
}
double z = u1 * ca - u2 * sa;
u2 = u1 * sa + u2 * ca;
u1 = (float)z;
}
sa = (float)sqrt((1.f - ca) / 2.f);
if (!inverse)
sa = -sa;
ca = (float)sqrt((1.f + ca) / 2.f);
}
// Divide through n if it isn't the IDFT.
if (!inverse)
for (int i = 0; i < size; ++i)
{
outReal[i] /= size;
outIm[i] /= size;
}
}
void testFFT()
{
float inR[8], inI[8], outR[8], outI[8];
for (int n = 0; n < 8; ++n)
{
inR[n] = 5;
inI[n] = 2;
}
FFT(8, false, inR, inI, outR, outI);
for (int n = 0; n < 8; ++n)
{
inR[n] = 0;
inI[n] = 0;
}
FFT(8, true, outR, outI, inR, inI);
}
//------------------------------------------------------------------------------