31 lines
714 B
C++
31 lines
714 B
C++
/* -----------------------------------------------------------------------------
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GSFramework
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Copyright 2001-2013 Emmanuel Julien. All Rights Reserved.
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----------------------------------------------------------------------------- */
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#ifndef __MERGEOBJECTLIST__
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#define __MERGEOBJECTLIST__
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#include "scene3d/mitem.h"
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#include "core/geometry.h"
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namespace GS {
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namespace Core { struct ResourceFactory; }
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namespace S3D {
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class Scene;
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struct SceneMergeObjectList
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{
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virtual bool OnProgress(int current, int total) { return true; }
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bool Merge(Scene *, const SharedList <MItem *> &, Core::ResourceFactory &, sMItem &out_i, Core::sGeometry &out_g);
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};
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} // S3D
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} // GS
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#endif // __MERGEOBJECTLIST__
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