34 lines
673 B
C++
34 lines
673 B
C++
/* -----------------------------------------------------------------------------
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GSFramework
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Copyright 2001-2013 Emmanuel Julien. All Rights Reserved.
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----------------------------------------------------------------------------- */
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#ifndef __NCAMERA2D__
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#define __NCAMERA2D__
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#include "ui/ui_item.h"
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namespace GS {
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namespace S2D {
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/*!
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@short Scene 2d camera.
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@author Emmanuel Julien (ejulien@nworks.fr)
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*/
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struct Camera : public Item
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{
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Vector2 resolution; ///< Camera virtual resolution.
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virtual void RenderSetup(Core::ResourceFactories *) {}
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virtual void Render(Renderer &, GPU::TriangleBatch * = 0) {}
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};
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} // S2D
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} // GS
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#endif // __NCAMERA2D__
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