36 lines
1.1 KiB
C
36 lines
1.1 KiB
C
/* -----------------------------------------------------------------------------
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GSFramework
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Copyright 2001-2013 Emmanuel Julien. All Rights Reserved.
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----------------------------------------------------------------------------- */
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#ifndef __NSCENEIOFLAG__
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#define __NSCENEIOFLAG__
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#define SceneIONone uint(0)
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#define SceneIOCamera uint(1 << 0)
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#define SceneIOLight uint(1 << 1)
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#define SceneIOObject uint(1 << 2)
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#define SceneIOTrigger uint(1 << 3)
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#define SceneIOInstance uint(1 << 4)
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#define SceneIOGroup uint(1 << 5)
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#define SceneIOMotion uint(1 << 6)
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#define SceneIOSettings uint(1 << 7)
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#define SceneIOGlobals uint(1 << 8)
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#define SceneIOCollision uint(1 << 9)
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#define SceneIOPhysic uint(1 << 10)
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#define SceneIOPath uint(1 << 11)
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#define SceneIOHelper uint(1 << 12)
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#define SceneIOScript uint(1 << 13)
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#define SceneIOEmitter uint(1 << 14)
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#define SceneIOTerrain uint(1 << 15)
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#define SceneIOConstraint uint(1 << 16)
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#define SceneIOSprite uint(1 << 17)
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#define SceneIOWindow uint(1 << 18)
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#define SceneIOAll uint(~0)
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#endif // __NSCENEIOFLAG__
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