Files
Webcam/include/engine/scene3d/mconstraint.h
2026-06-22 11:49:35 +02:00

42 lines
880 B
C++

/* -----------------------------------------------------------------------------
GSFramework
Copyright 2001-2013 Emmanuel Julien. All Rights Reserved.
----------------------------------------------------------------------------- */
#ifndef __MCONSTRAINT__
#define __MCONSTRAINT__
#include "scene3d/mitem.h"
#include "physic/physic_constraint.h"
namespace GS {
namespace S3D {
/// Managed physic constraint.
struct MConstraint : public MItem
{
PhysicConstraintDesc desc;
AutoPtr <PhysicConstraint> physic_data;
static MItemType GetMItemClassType() { return Type_Constraint; }
void Setup(PhysicWorld *);
virtual Core::Item *GetBaseItem() { return 0; }
virtual Core::Renderable *GetRenderable() { return 0; }
bool FromMetaTag(NML::Tag &);
NML::Tag *AsMetaTag();
MConstraint(PhysicConstraint *);
};
} // S3D
} // GS
#endif // __MCONSTRAINT__