41 lines
702 B
C++
41 lines
702 B
C++
/* -----------------------------------------------------------------------------
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GSFramework
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Copyright 2001-2013 Emmanuel Julien. All Rights Reserved.
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----------------------------------------------------------------------------- */
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#ifndef __KERNEL_CONFIG__
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#define __KERNEL_CONFIG__
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#include "assert/nassert.h"
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#if __PLATFORM_WINDOWS__
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#define strupr _strupr
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#define strlwr _strlwr
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#elif __PLATFORM_POSIX__
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#include <stdint.h>
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#include <alloca.h>
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#define _snprintf snprintf
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#elif __PLATFORM_NINTENDO_WII__
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#include <revolution.h>
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using namespace std;
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#define _snprintf snprintf
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#elif SN_TARGET_PS3
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#define _snprintf snprintf
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#endif
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#endif // __KERNEL_CONFIG__
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