31 lines
643 B
C++
31 lines
643 B
C++
/* -----------------------------------------------------------------------------
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GSFramework
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Copyright 2001-2013 Emmanuel Julien. All Rights Reserved.
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----------------------------------------------------------------------------- */
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#ifndef __SCENEMOTIONCONTAINER__
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#define __SCENEMOTIONCONTAINER__
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#include "motion/scene_motion.h"
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namespace GS {
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namespace Core {
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/// Container for scene motions (3D/2D).
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struct SceneMotionContainer
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{
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AutoList <SceneMotion *> motions;
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bool FromMetaTag(NML::Tag &, const Map <uint, uint> *uid_map = 0);
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NML::Tag *AsMetaTag() const;
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};
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} // Core
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} // GS
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#endif // __NMOTIONSETCONTAINER__
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