Files
Webcam/include/engine/physic/physic_constraint_desc.h
2026-06-22 11:49:35 +02:00

44 lines
764 B
C++

/* -----------------------------------------------------------------------------
GSFramework
Copyright 2001-2013 Emmanuel Julien. All Rights Reserved.
----------------------------------------------------------------------------- */
#ifndef __NPHYSIC_CONSTRAINT_DESC__
#define __NPHYSIC_CONSTRAINT_DESC__
#include "scene3d/mitem.h"
#include "math/matrix4.h"
#include "memory/nweak_ptr.h"
namespace GS {
namespace NML { class Tag; }
namespace S3D {
//
struct PhysicConstraintDesc
{
enum Type
{
TypeNone = 0,
TypePoint,
TypeHinge
};
Type type;
WeakPtr <MItem> item_a, item_b;
Matrix4 pivot_a, pivot_b;
bool FromMetaTag(NML::Tag &);
NML::Tag *AsMetaTag() const;
};
} // S3D
} // GS
#endif // __NPHYSIC_CONSTRAINT_DESC__