commit x64 compilation from lulu cause the other branch dont seems to compile properly at home

This commit is contained in:
2026-07-17 16:08:20 +02:00
parent c0f3eeb00d
commit 0efa4ee6f7
625 changed files with 117283 additions and 4426 deletions

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@ -0,0 +1,27 @@
/* -----------------------------------------------------------------------------
GSFramework
Copyright 2001-2013 Emmanuel Julien. All Rights Reserved.
----------------------------------------------------------------------------- */
#include "scene3d/mlight.h"
#include "scene3d/scene_message.h"
using namespace GS::S3D;
//------------------------------------------------------------------------------
bool MLight::isActive() const
{
if ((diffuse_intensity <= 0.01f) && (specular_intensity <= 0.01f))
return false;
return MItem::isActive();
}
//------------------------------------------------------------------------------
MLight::MLight()
{
item_type = Type_Light;
mitem = (void *)((MItem *)this);
priority = 1.f;
}