Files
Webcam/include/engine/scene3d/mlight.cpp

28 lines
741 B
C++

/* -----------------------------------------------------------------------------
GSFramework
Copyright 2001-2013 Emmanuel Julien. All Rights Reserved.
----------------------------------------------------------------------------- */
#include "scene3d/mlight.h"
#include "scene3d/scene_message.h"
using namespace GS::S3D;
//------------------------------------------------------------------------------
bool MLight::isActive() const
{
if ((diffuse_intensity <= 0.01f) && (specular_intensity <= 0.01f))
return false;
return MItem::isActive();
}
//------------------------------------------------------------------------------
MLight::MLight()
{
item_type = Type_Light;
mitem = (void *)((MItem *)this);
priority = 1.f;
}