3 Commits

Author SHA1 Message Date
78befca3bd Refactor documentation for Blender GS Framework and Squirrel integration
- Updated titles and descriptions for shader and animation panels to reflect new naming conventions.
- Enhanced explanations in the shader panel documentation, emphasizing automatic saving and loading of material properties.
- Revised the squirrel tab documentation to clarify its functionality and integration with the animation system.
- Added new sections for LOD properties and ScriptedObject properties in the custom properties reference.
- Adjusted object types and asset types documentation to align with the latest naming and categorization standards.
- Improved tutorial content for animations, materials, and physics, ensuring consistency with the updated interface.
- Updated index page to reflect the new structure and provide clearer navigation for users.
2026-06-12 15:57:12 +02:00
7f9175598e feat: add integration workflow guide for Blender export process 2026-03-27 16:07:20 +01:00
aca81c616c feat: Initial commit 2026-03-23 15:04:05 +01:00