- Updated titles and descriptions for shader and animation panels to reflect new naming conventions.
- Enhanced explanations in the shader panel documentation, emphasizing automatic saving and loading of material properties.
- Revised the squirrel tab documentation to clarify its functionality and integration with the animation system.
- Added new sections for LOD properties and ScriptedObject properties in the custom properties reference.
- Adjusted object types and asset types documentation to align with the latest naming and categorization standards.
- Improved tutorial content for animations, materials, and physics, ensuring consistency with the updated interface.
- Updated index page to reflect the new structure and provide clearer navigation for users.